Are you struggling to come up with your first branched scenario? Is it mundane to read about the difference between ‘Gamification’ and ‘Game-based learning’? Do you become an eLearning Nazi when people around you use the two terms interchangeably?
Yeah! Then you are doing instructional design the correct way!
This means that you are upbeat with the latest trends; you have the constant urge to learn new things. You are obsessed about the terms and their meanings. And most importantly, you have a constant yearning to learn and make new stuff!
The art of making stuff is not just a point sitting in our job description eternally, but it also is the very reason and motif of our designation.
The stuff that we make is courses, info-graphics, games, micro learnings, infomercials, simulations and so on! For which we have instant access to a plethora of ‘how to’ data on the internet. But what these videos/tutorial/ articles/ discussions don’t have is the emphasis on the importance of actually making stuff! What I mean is that once you have read and seen everything about branched scenarios, you cannot develop a masterpiece immediately. The bottom line is that the practice of consistently making and releasing projects makes all the difference in your ability as an Instructional Designer. Having said that here are three reasons why I think you should take ‘making’ seriously in our field:
Because creativity comes from practice
‘Wait for inspiration’ is closely associated with creativity. And inspiration is regarded as a shooting star that makes you wait to get anything done until it shows up! Well, it turns out that this is a myth. And it is dead wrong!
Creativity is showing up and making things consistently!
Because you can practice on the job
Any tool, technique, or design trend you learn takes time and practice to master. You have to figure out what works, observe, and implement. At work, we have the opportunity to work on projects after projects. Look at it as a chance to experiment the acquired knowledge and expand your horizons.
Practice is implementing the learnt changes in your day to day work!
Because you can afford to fail
Let me remind you one fact, “You have the freedom to rehash all the stuff you made in a safe environment.” Although spending time on novel options only to fail is not an option for many of us. We can certainly record our failure on one technology and apply it on a new one!
Failure is having the guts to stand up after falling down!
So what are you making lately?